This project is read-only.

Development towards release

Feb 10, 2013 at 10:55 AM
Feb 10th 2013. Just added a variant of VertexBuffer called ComputeBuffer. It only has minor differences and may be mergeable, but for the moment it creates Structured Buffer resources that can be used with a compute shader. First Compute shader example runs. I'll try to upload a video and example soon.